how properly Adopt External Guides work in Cinema 4d R24

 
 
 
Posted by:britva_27
Data created:11 September 2021

how properly Adopt External Guides work in Cinema 4d R24? I try to recreate it from maya tutorial from ornatrix youtube channel


Attached Files:

>2021-09-11+02-46-02.mp4 (20496781 bytes),

Hi,

You need to add two hair objects to Adopt External Guides. Control guides, and Reference Guides which should be the static version of the control guides, is like the T-Pose for the rig. 

The documentation explains this in more details. Check the attached sample scene. 


Attached Files:

>AdoptExternalGuidesSample.c4d (239118 bytes),

Jeordanis Figuereo (Product Designer. EPHERE Inc.)

Hi! I have baked hair with 500.000 maded in maya's ornatrix. Add it to cinema4d, attach to geometry, add guides fron hair, bake it all, add hair from guides (with set root as guides). And also i have animated low number guides that was the basic for maya's hair. And adopt external guides doesn't work(( 

When i add to reference guides static low number guides it's not works, hair move to random direction

When i add to reference guides dublicated baked guides with 500.000 it simple move with attached geometry

Of course to control guides i added ornatrix with guides from curves based on alembic low number animeted spline.

 

Main quiestion: is it posible thar baked ornatrix hair duplicate movement on low number animated as spline guides?