What is the best way to support the Cloner in c4d? The only way I have found is to use MeshFromStrands, but in doing so I lose the look I am trying to achieve when I render (using Redshift).
Thanks!
Greg
Hi Greg,
Actually we are discussing this internally. Right now is not supported but we are considering it.
Jeordanis Figuereo (Product Designer. EPHERE Inc.)
Thanks Jeordanis! I will use the MeshFromStrands work-around for now.