I update today to V3 build of febuary 2023.
All my comb blows out becaused I used vertex maps to drive some effects.
In this example, I simply use a vertex map to drive the lenght of the comb along the scalp. It was working perfectlu before.
That mean, the last really fonctionnal build is the one of septembre 2022 (The december build has some issues I pointed here but dont remember wich one, and january has issues with frizz).
I will zip the scene to you by mail.