Is there an equivalent of the 3ds max version modifier VrayOrnatrixMod? Which smooths strands out at render time, and lowers memory foootprint?
I'm getting much faster render times for a scene in Max compared to the one I have replicated in C4d vs my max scene and I wonder if this is the reason? As in 3 x faster in 3ds max . It could also just be Vray is generally slower in C4d not sure.