First impressions

 
 
 
Posted by:Lothar
Data created:26 September 2018

first of all, thanks for inviting me to the beta.

For me, the tab design is rather handy, like it more than pulling things from a menu - though if you work for a longer time, you can design a custom layout for hair that is as handy of course. Would love to have a description what the parameters do of course and which of them are expected to work and what is still wip. But could render a furball after a few minutes. Viewport is very responsive, nice. Hopefully some dynamics can make it to Cinema version, read about it within another thread already.

Material system adapts from Cinema hair ? I could exchange ornatrix material with hair without any problem, still renders and adapts hair material´s properties

regards

Lothar

 
 
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Hi Lothar,

Thank you for your input, happy to hear you were able to get it working. I think the ability to have multiple tags instead of tabs allows more flexibility in adding/removing/moving operators.

Before we fully populate the C4D docs, you can find about parameters from our Max or Maya docs: https://ephere.com/plugins/autodesk/maya/ornatrix/docs/2/index.html

C4D materials should be applicable to Ox hair, yes.

Marsel Khadiyev (Software Developer, EPHERE Inc.)

thanks for that link

regards

Lothar