Sharing OxHair between multiple setups

 
 
 
Posted by:bezo
Data created:19 October 2018

Would be good if every new furball/feather object create new one material instead of sharing single one present in material manager.

Also function "Add default hair material" from furball object share present material instead of adding new material with default values.

Maybe could be more handy start creating material from default then edit existing one on it´s copy...

 

Hello Lubo

I'm thinking about it when creating of scripts, i left this chose for user. But we have octane, redshift, vray and etc. users (especily if renderer supports curves-splines or only poly).