| Title: | Take into consideration subdivison surface and keep redistribution face include selection workflow |
| Category: | Workflow |
| Status: | Implemented |
| Priority: | |
| Posted By: | jonas@citywurl.com ( Jonas ) |
| Date Created: | 28 August 2020 |
| Description: | Found a workflow that works perfectly. Except for subdivision surface. I like to have my characters as low-poly as possible but if I want to use redistribution on polygon selections ornatrix doesn't seem to consider the subdivision object in c4d. As a result the guides & hairs aren't positioned correctly. (see attached a screenshot)
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