Max.NET 1.1.9

 
 
 
Posted by:EPHERE
Data created:1 March 2010

After some (relatively) intense development version 1.1.9 of Max.NET is here! This is a 'bridge' release before 1.2.0 comes out, which will be another significant milestone in the project. The most notable improvements in this build are:

  • Import/Export plugins now load and work fine. Any crashing and dialog issues were fixed.
  • Parameter block support! It is now entirely possible to define your parameters using standard 3dsmax parameter blocks. Previously this was very limited since all parameter IO and UI had to be handled manually.

    I have outlines some preliminary steps for setting up your parameters in some new docs.
  • Automatic UI for parameter blocks For any parameters you define in your parameter blocks Max.NET will generate all the necessary UI if you want it to. It will create spinners for float/int parameters, pick node buttons for node params, color swatches for colors, etc. This should greatly ease development of many kinds of plugins. The steps for using this is described in the aforementioned documentation.

The parameter block implementation is still not complete. Right now only bool, int, float, inode, and rgba parameters are supported (no Tabs, for example). We will be working hard to implementing many more parameter types and their UI for the next build.

I have also started writing up more documentation. This has been lacking in Max.NET so far and we do understand this. Expect many more docs and new videos with the next release!

Please note that Max.NET is only free for non-commercial use. If you would like to inquiry about commercial use licensing please contact us and we will get back to you promptly.

Marsel Khadiyev (Software Developer, EPHERE Inc.)