Title: | Spotty hair distribution |
Category: | Workflow |
Status: | Closed |
Posted By: | maryn ( Krzysztof Bogdanowicz ) |
Date Created: | 20 August 2020 |
Title: | Spotty hair distribution |
Category: | Workflow |
Status: | Closed |
Posted By: | maryn ( Krzysztof Bogdanowicz ) |
Date Created: | 20 August 2020 |
Description: | Hello ! In 3dsmax 2020/Corona renderer I face a problem of spotty appearnce of hair. I made meshes in Marvelous designer or straight in Max and see uneven hair distribution. They have uv, sometimes they have a displacement from material. When I render hair only it looks much better. For me it looks like hair does not follow a mesh. I think it is my fault because I am rather a beginner in Ornatrix. All the best Krzysztof |
Steps to Reproduce: | |
20 August 2020
#27753 | ||
I checked an issue - in "Guides from surface" mod guide generation should be from mapping channel and all works fine. Maryn | ||
20 August 2020
#27755 | ||
21 August 2020
#27759 | ||