What's New in Version 9 

  • Edit Guides
    • Brush textures allow painting textures directly on hair
    • Moved Edit Guides mode selection to its own rollout for better organization
    • Reordered Edit Guides rollouts for brushes in a more user-friendly configuration
    • New Edit Guides button icons for improved UI
    • Improved "current channel" combo box with tooltips, colors, and less verbosity
    • Channel selector replaced with better drop-down and "paint channel" button
    • Color box moved from paint brush to channel drop-down alongside channel value
    • Using color value when modifying color channels and spinner for greyscale ones
    • Show Channels map in Edit Guides object mode
    • Removed Edit Guides channel value spinner - color box now used for all channel types
    • Delete channel option removes compound channels
    • Clump index channel name can now be specified
    • Added curved extensions option to grow/shrink brush
    • Major speed optimization when editing control points
  • Clump Modifier
    • Interactive braiding
    • Clump manipulators
    • Using colors to differentiate clumps and clump hair selections
    • Generated clump centers calculated more correctly at the center of each clump
    • Added UI slider to control clump editing position
    • Improved clump selection by including strand widths into hit testing
  • Generate Guide Data Modifier
  • Mesh from Strands Modifier
  • Merge Modifier
  • Surface Comb Modifier
    • Curved sinks
    • Transform gizmo now properly orients itself based on middle sink's surface transformation
    • Transform appears at the center point of a selected sink instead of averaged point
    • Sinks can now be rotated and scaled (previously only move worked)
  • Alembic Export
    • Alembic export dialog now uses Qt (replacing old Win32 version)
    • Strand rotations Alembic import/export support
    • Export "groom_color" attribute to UE Alembic
  • Length Modifier
  • Frizz Modifier
    • Scale Randomness option
  • Warp Roots Modifier
  • Adopt External Guides Modifier
    • Assign guide dependencies to hair based on external guides (useful for UE export)
  • Ground Strands modifier
    • Character mesh (separate from Distribution mesh) can now be assigned
  • Hair from Guides modifier
    • Combined root count related parameters into one map
  • Grooms
    • New Feather, Hair Ball grooms
    • Updated and improved Mesh Plumage groom with properly named nodes and directed strands
    • Improved groom icons for better visual recognition
  • Performance and Display
    • GPU hair display - offloading viewport geometry calculation to the GPU for faster performance
    • Volumetric viewport hair shadows enabled by default with adjustable parameters
  • UI Improvements
    • About dialog converted to Qt
    • All global settings now in a separate Qt Settings dialog
    • Settings Reset to defaults button added
    • Icons for all Modify panel UI buttons
 

Bug Fixes 

  • Fixed exception when merging strands with 100% "first" hair overlap
  • Fixed "Grab/Pull" option not working with paint brush
  • Fixed correct edit mode not specified in Edit Guides mode selector after scene load
  • Fixed display selection overlay in Edit Guides by default
  • Fixed crashes due to strand channel UI initialization
  • Fixed mesh color channel not being assignable
  • Fixed redundant parameter loading from paramblock after transform end action in clump modifier
  • Fixed default brush textures not installed
  • Fixed clump manipulator cage not updating during drags
  • Fixed clump manipulator transforms sometimes incorrect at base
  • Fixed Transfer Normals modifier not working
  • Fixed slow UI navigation after caching roots
  • Fixed unable to create per-vertex channels in Edit Guides
  • Fixed Hair from Guides param map reorganization
  • Fixed Guides from Curves preset offered when no curves selected
  • Fixed crash when using "Cap Ends" option with group meshes in Mesh from Strands
  • Fixed crash deleting mirrored sink
  • Fixed crash reloading scene with stored dynamic baked modifier
  • Fixed segment interpolation
  • Fixed Push Away From Surface not changing output when input geometry changes
  • Fixed hair overlay display with 100% opacity
  • Fixed lines drawn in tools with non-0 thickness treated as screen/pixel-scale values
  • Fixed tools draw polylines without z-buffer
  • Fixed clumps closest to viewer selected on click
  • Fixed curves imported into Edit Guides sometimes straightened at end
  • Fixed GPU hair not displayed in orthographic views
  • Fixed Lengthener "jumping" points issue when using curved extensions
  • Various other smaller fixes
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