Title: | Groom changes upon render after baking modifiers |
Category: | Workflow |
Status: | Open |
Posted By: | Terry-Two-Toes ( terry wogan ) |
Date Created: | 30 June 2022 |
Title: | Groom changes upon render after baking modifiers |
Category: | Workflow |
Status: | Open |
Posted By: | Terry-Two-Toes ( terry wogan ) |
Date Created: | 30 June 2022 |
Description: | I'm sorry to post again but i feel the problem has changed someone from my last post, i cannot work out this problem. i am simply trying to bake the modifiers down on my grooms to avoid any flickering with fur. but everytime i do it seems to look correct until i hit render and unpon rendering it changes completely and does not return to its original state. i have to reopen the file to reset it.
I have uploaded a video to show the problem and also the correct and incorrect before an after. |
Steps to Reproduce: | layer up many frizz, clump etc on different groups then bake the modifiers down to a single edit guides and render with vray. |
Attached Files: Baking+Before+And+After-1.mp4 (5095982 bytes), fur-groom-correct.JPG (79203 bytes), fur-groom-incorrect.JPG (76879 bytes), |