| Fixed in next version, thank you for the report. Marsel Khadiyev (Software Developer, EPHERE Inc.) |
| Thanks Marsel! I can't wait fixed version. Kei |
| Hi, I was away from hair task long time and now come back. And I found there are still same bug even though the latest build. We are using max 2015 sp3. Do you have same problem as well? thanks, Kei |
| Hi Kei, If I understand correctly, you are creating hair from mesh strips, converting this hair to guides and then baking the guides? Jeordanis Figuereo (Product Designer. EPHERE Inc.) |
| Hi Jeordanis, Yes, I put "Ox Hair from Mesh Strip" in my scene and bring poly plane in it. THen add "Ox Mesh From Strand" modifier to convert Hair to Mesh. And then I add "Ox Guide From Guide Mesh " modifier to make guides. After then, I add "Ox Dynamics" and run simulation using MassFX Tools. After finishing simulation. I collaps all of modifier except "Ox dynamics" and save scene.Now this object is"Ox Baked Guides". But after that, once I make render scene and merge those"Ox Baked Guides" into scene, this problem always happens. Is it enough information for you? Thanks, Kei |
| Thanks for the info, Kei, this should be enought to reproduce the problem. I will get back to you soon. Jeordanis Figuereo (Product Designer. EPHERE Inc.) |
| Thanks! I hope I can hear from you soon. |
| Kei, I haven't had any luck reproducing this bug on my test scene. Do you think you can share your scene with me? if so, you can send me the problematic scene here: Jeordanis.f@ephere.com Edit: The email is: Jeordanis.f@ephere.com Jeordanis Figuereo (Product Designer. EPHERE Inc.) |