| Hello, Thank you for the report. I will look into this ASAP and get back to you. Jeordanis Figuereo (Product Designer. EPHERE Inc.) |
| Any news it this topic? Rendering of our project is near and if we will not be albe to paste grooms on animated mesh we have a problem :( Thanks for any help Progressivefx s.r.o. Korunní 810/104 101 00, Praha 10, Czech Republic VAT Nr.:CZ24258482, TAX ID:24258482 |
| Hello again, I haven't been able to reproduce this. Can you please share the exact steps you are using to paste the groom into the posed character? Jeordanis Figuereo (Product Designer. EPHERE Inc.) |
| Hello, can you give me some contact mail? I will send you the model, its private so I cant it upload it here. Thanks Progressivefx s.r.o. Korunní 810/104 101 00, Praha 10, Czech Republic VAT Nr.:CZ24258482, TAX ID:24258482 |
| I prepared some simple scene just for preview. See the differences between symmetrical and manual sinc placement after copying groom to posed mesh. But I will send you the full mesh anyway so you will see the problem in more depth. Thanks Attached Files:temp.max
(1298432 bytes),
Progressivefx s.r.o. Korunní 810/104 101 00, Praha 10, Czech Republic VAT Nr.:CZ24258482, TAX ID:24258482 |
| Thanks for the scene. I'll give it a try and report back to you. Jeordanis Figuereo (Product Designer. EPHERE Inc.) |
| Hello, Even your scene is working fine for me. Can you tell me the steps you are using to copy and paste the hair object? P.S: I forgot to give you my email: jeordanis.f@ephere.com. Jeordanis Figuereo (Product Designer. EPHERE Inc.) |
| Are you sure? look at the sinks they are completly different when using symmetry (on the "legs" of the model). Im just copy/paste all modifiers to posed mesh. Progressivefx s.r.o. Korunní 810/104 101 00, Praha 10, Czech Republic VAT Nr.:CZ24258482, TAX ID:24258482 |
| I'm not sure if this is a bug. What I see is: You are copying OxSurfaceComb to another mesh which have another pose, the guides looks a bit different because the sinks were created for another mesh, the sinks are not being conformed to the new mesh. This is expected to happen. If the character was moving then the sinks should move with the character, but this is not the same as copying to sinks from one mesh to another. I'll talk with Marsel to see if we found a workaround for you. Jeordanis Figuereo (Product Designer. EPHERE Inc.) |
| I see, but the meshes are identical and just posed. Maybe SurfaceComb is meant to be used differently. Now Im baking everything bellow HairFromGuids mod to baked guides and this works fine for me. Tell me what you find yout from Marsel. Thanks Progressivefx s.r.o. Korunní 810/104 101 00, Praha 10, Czech Republic VAT Nr.:CZ24258482, TAX ID:24258482 |