Summary

Title:Mass FX don't save baked animation
Category:Crash/Critical
Status:Open
Posted By:renderingstudio ( Renderingstudio di Daniele Pagella )
Date Created:14 April 2018

Problem

Description:

Hi, I'm making fur animation with different part of a character body.
My problem is when after I baked the first animation I try to bake second one, and all things seems working well, but when I look the animation the second one stay stoped.
Seems that the second processing did not saved.

Have you ever see this issue?
Any one could help me?

Steps to Reproduce:

Hi,

Sorry for the delay. I will take a look into this. What version of Ornatrix and 3dsmax are you using?

Jeordanis Figuereo (Product Designer. EPHERE Inc.)

My version is 5.2.8.14153
It's working on 3ds max 2018

 

Hi,

I just replied to your questions on treddi.com but I will post here again just in case someone find this post.

I tested in Max 2017 and 2018. Both are working fine. I can bake the simulation of more than obe object, one by one and both at the same time. Both hair objects preserve the baked data. Let me know if you need a video showing how I did it.

How you end up doing the simulation? In this case I think the best way is try to reproduce the issue using your scene, if you can share it of course.

I did all my testing using Ornatrix 5.2.9.14704  which is the latest stable build. If there was any problem, it seems to be solved.

Jeordanis Figuereo (Product Designer. EPHERE Inc.)