Posted by: | EPHERE | |
Data created: | 1 February 2013 |
* DeepShadow ray bias parameter now uses a multiplier to allow user to specify values smaller than 0.01 (Max spinner limit) * Dynamics root actor uses the wisp size - Removed soft selection rollup from edit guides strands sub-object level, it is deprecated as of V1.8 * Fixed installer for 2013 version doesn't put MR files into correct directory * Topology orientation option now set to true by default in Guides From Surface and Hair From Guides modifiers * Improved guide and hair generation to result in number of guides/hairs that matches number specified by the user in the UI * Fixed: Deep shadow rendering a maximum shadow buffer of 2048 pixels fully. It can now render arbitrary resolutions. * Fixed: Crash when loading a scene with strand symmetry modifier and a map which prevents hair from being generated * Fixed: Render settings modifier not applying assigned maps right after loading a scene Marsel Khadiyev (Software Developer, EPHERE Inc.) |