Posted by: | ![]() | EPHERE |
Data created: | 19 June |
New: Clump pattern knots, various manipulator improvements New: Alembic export dialog uses Qt (replacing the old Win32 version) New: Strand rotations Alembic import/export New: Removed Edit Guides channel value spinner. Color box is used for all channel types New: Icons for all Modify panel UI buttons Fixed: Crashes due to strand channel UI initialization Fixed: Mesh color channel not being assignable Fixed: Avoid callbacks while setting up strand channel controls, leads to unnecessary evaluations Fixed: Redundant parameter loading from paramblock after each transform end action in clump modifier Fixed: Improved clump selection by including strand widths into hit testing Fixed: Default brush textures not installed Fixed: Clump manipulator cage not updating during drags Fixed: Deprecated ChannelOverlayType parameter, displayed channel type inferred from selected channel Fixed: Moved hair overlay data assignment in Edit Guides to end of evaluation to display painted channels Fixed: Assertion when trying to use an inexsiting channel Fixed: Different default values in Edit Guides for created per-strand and per-vertex values Fixed: Clump manipulator transforms sometimes incorrect at the base Fixed: Transfer Normals modifier doesn't do anything Fixed: Slow UI navigation after caching the roots Marsel Khadiyev (Software Developer, EPHERE Inc.) |