| Posted by: | EPHERE | |
| Data created: | 4 August | |
New: - Exposed all Push Away From Surface parameters, including the new options to push points independently and to skip points already at zero distance (#7051) - Added the Mapping Coordinate Along Strand option to Generate Strand Data (#7052) - Added Generate, Copy Properties and Paste Properties commands to the Clump modifier (#7053) Fixed: - Hair no longer changes when baking operators across Hair from Guides, such as baking Frizz under a Clump (#6857) - Hair using VRayHairNextMtl now shows an approximation of its real color in the viewport instead of falling back to the wire color (#6756) - Stored Edit Guides control point edits no longer corrupt guide shapes when loading older scenes (#6996) - Parameter group labels are no longer fragmented or mislabeled for varying parameters nested in a group (#6991) - Clumping no longer differs between the viewport and the render or Alembic export (#6729) - Moov strand to strand collision no longer explodes hair at small scales, and GPU collision detection is enabled again (#7027) - Guides no longer jump back after combing when a strand has no nearby change (#7035) - Fixed an intermittent stale memory read in Hair from Guides (#7001) - The licensing dialog can now obtain an online license when the server address is set to ephere.com (#7021) Note: clump stem selection is now seeded by strand id instead of strand index. Grooms that use clump patterns (braids) will pick their pattern stems once with a different, from then on stable, result. Marsel Khadiyev (Software Developer, EPHERE Inc.) |
