| Posted by: | EPHERE | |
| Data created: | 23 hours ago | |
New: - Copy version button in the About dialog - Edit Guides: Isolate Selected is a reversible visibility layer that nests, with a Ctrl+Alt+Q shortcut - Refresh button under the graft groom list, rescanning the grooms directory - Groom operator has a graft surface subdivision level, so graft groom hair follows a curved target mesh - Recompute Surface Positions option in Multiplier, so copies moved by Spread or Shift get their own surface position instead of keeping the source strand's - Grooms saved with a distribution mesh keep its hard edges - Guides From Mesh and Hair From Guides store their Remember Roots state in the groom, so it survives a groom export - Faster hair generation with Even distribution - Generate Strand Data expressions are now evaluated by an in-house engine, and noise based expressions produce a different pattern than before - Alembic import loads unprefixed float and vector geometry parameters as strand channels Fixed: - Edit Guides comb strokes reversed and distorted when looking up at hair placed away from the world origin - Arnold rendered the hair at the scene origin when the object was moved - Arnold translator did not export the Min. Pixel Width parameter - Clump Guides method and clump stem shapes followed the bottom-most stack guides instead of the ones that generated the hair - Clumping became very slow with many strands when the amount ramp displaced the roots - Mesh From Strands crash after lowering the hair count - "Invalid strand index" warning when planting a guide after deleting one in Edit Guides - Edit Guides with Surface tracking: untouched guides jumped and reverted when a stroke was composed - Graft grooms sharing a file name were listed and loaded as the first one - Graft groom fit scale is now measured on the surface area instead of the fit handle chord - Graft surface vertex edits were ignored by the Wrap and Nearest fit methods with Soft Selection Iterations at 0 - Moov Physics ignored Friction and Restitution changes until the simulation was reset Marsel Khadiyev (Software Developer, EPHERE Inc.) |
