Posted by: | EPHERE | |
Data created: | 2 July 2018 |
New: Finished Ox Clump modifier New: Braid object (to be used with Ox Clump modifier) New: Added shape blending curve to GroundStrandsModifier New: Added "Record Active Time Range" option to StrandAnimationModifier New: Options in Ox Strand Detail modifier to better control how strand smoothing is performed New: Time scale parameter of StrandAnimationModifier can go above 100% New: Ox Strand Multiplier modifier generates strand groups Fixed: Proxy mesh distorted when its local coordinates go into negative Z values Fixed: Popping of animated strands with high point count and stacked Frizz modifiers Fixed: When using EG to paint per-vertex color channels the colors do not update correctly after mouse is released Fixed: First per-vertex channel always named "Selection" in drop downs Fixed: Detail modifier smoothing is too slow Fixed: Duplicated strand IDs with multiple levels of propagation Fixed: "Ignore Backfacing Strands" doesn't work with Select brush in Surface mode Fixed: Select brush cannot be used in Surface mode Fixed: Crashes when modifying curve diagrams in various operators Marsel Khadiyev (Software Developer, EPHERE Inc.) |