Posted by: | oakcorp | |
Data created: | 9 April 2019 |
Is the behavior of "Rotate Strands" at the root level correct with the OxEditGuides modifier? | |
9 April 2019
#25152 | |
10 April 2019
#25154 | |
This function is very important when creating low polygon hair (billboard hair). Thank you. ----- | |
10 April 2019
#25156 | |
11 April 2019
#25160 | |
Thank you for your help.
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4 January 2021
#29505 | |
Thanks for the time and help, luv Ornatrix ! Just checking on the 'Per Strand Rotation.' In Max 2021, Version: 7.1.3.26447, it does not appear to work. Glad to provide the scene, more info, etc. Happy to help! Thanks again & all the best! | |
4 January 2021
#29508 | |
4 January 2021
#29512 | |
Thank You Jeordanis! I appreciate it 🙂 ! My apologies if I'm misunderstanding. I've been following the tutorials; https://www.youtube.com/playlist?list=PLpRi3ovyFM-3j4ILyD5qoIEg1iBlfXiKT But, I'm using 3ds Max 2021 (not Maya) I attempted to use the Mesh from Strands, on a simple scene (just using a plane, etc.), but I have not been able to get the rotation using; Edit Guides > Strand Rotation > Rotate Strands;
Here is the 3ds Max scene file in a WinRAR archive; https://drive.google.com/file/d/1ucURKRg6xlXyvtkZOhk4rt-CJboF0Dl2/view?usp=sharing Thanks again, I sincerely appreciate it & all the best! | |
5 January 2021
#29514 | |
5 January 2021
#29517 | |
Excellent 👍! Will do & Thank You 🙂 ! |