Hi,
Is there a way to set OxHair's material ID randomly?
I want to set the hair color randomly.
It can be randomized by using OxMeshFromStrands and rendering in the mesh state.
However, VrayHairMaterial does not work well in that condition.
So I want to render with VrayOrnatrixMod for OxHair.
I have tried several methods but have failed.
Converting a mesh to a guide after using ScatterRandomly on MeshFromStrand will result in the loss of the material ID setting.
The scene crashes when I try to set the strand ID using TagetData in OxGenerateGuideData.
can i please get some help. thanks!
(Sorry for my poor English.)
Version: Ornatrix 7.2.2 max 2021 Vray 5