Posted by: | ![]() | coilbook |
Data created: | 2 March |
It seems that there is no MB when using octane and an animated animal with octane proxy. Please see the scene attached. please go to frame 410 Thanks | |
2 March
#36866 | |
3 March
#36867 | |
It seems that ornatrix and octane have no motion blur when 3ds max skin is animated using bones or mesh is bent using a bend modifier, for instance. If I key frame a mesh object with hair that moves to the side ornatrix does have motion blur. | |
15 May
#36954 | |
@Block Blast Instead of using an Octane Proxy for the animated character, try importing the animated mesh + Ornatrix hair directly into the scene without baking it into a proxy. |