Hey guys,
Thought I might hop on to the boards here and contribute. I wanted to point out a strand clustering issue I get from time to time. When using varying lengths of guides right next to each other in combination with strand clustering, it seems as though there is some difficulty in resolving the clustering, especially at the tips. Check out the attached images for a comparison of the guide shape, viewport hair and render. In the circled red areas you'll see what I'm talking about.
Thanks for all the support. You guys are great!