Custom User Proxy Mash

 
 
 
Posted by:smederevo_zakon
Data created:12 April 2015

Hi,

I am trying to make feathers, but when I use the option - Custom User Proxy Mash, an object that I am deforming via guides is deformed incorrectly. There is a picture attached.

Does anybody maybe know what might be a problem?

Thanks


Attached Files:

>Problem.JPG (153393 bytes),

Hello,

That does look strange. I might suggest making sure the proxy object has a reset Xform. Also you might try the Uniform Scale option. If you can post your scene I will be happy to take a look.

Thanks

Michael

Hey Michael, I tried what you suggested but the problem still persists.

 Im posting the scene file example (max 2014) now:

Thanks!


Attached Files:

>Test_V01_01.max (253952 bytes),

Thanks for the scene. We are taking a look into it.

Michael