UV problem: mesh from stands and unwrap modifier

 
 
 
Posted by:powerage
Data created:21 April 2017

Hello,

On the old version of Ornatrix, I did not have this problem of uv, I explain:

When I add the 3ds Max "unwrap UVW" modifier above the OX Mesh from strands, I get something unusable. Whether with the bilboards or a mesh proxi it is the same, impossible to have correct uvs. I have never encountered this problem on my old Ornatrix version. Thank you for helping me.

I use 3ds Max 2017 with Ornatrix 5.1.3

Hi Christophe,

Thank you for the report, we are aware of this bug, are you using VRay by any chance? We have talked to Chaos Group about this, but we already have a patch for build 10930+, please give it a try and let us know.

Jeordanis Figuereo (Product Designer. EPHERE Inc.)

No I do not use Vray, I want to be able to output a template in order to realize my texture. What is the "build 10930+" ? 

Ok, I have updated with the 10930, and is same problem: not exploitable UVS: please help.

Hi Sorry, I misunderstand your question with another post. Can you define "Unusable"? Or maybe you can show me a screenshot of the UVs. 

Meanwhile, please try the latest nighly build which you can find HEREWe had a problem with the UVs and was fixed in this build, maybe your problem was fixed too. I have tried to reproduce your problem but the UVs seems to be working fine. Give it a try and let me know how it works for you.

Jeordanis Figuereo (Product Designer. EPHERE Inc.)

Oh this is strange. Can I have a look into your scene? You can send it to: Jeordanis.f@ephere.com.

Jeordanis Figuereo (Product Designer. EPHERE Inc.)