Posted by: | powerage | |
Data created: | 21 April 2017 |
Hello, On the old version of Ornatrix, I did not have this problem of uv, I explain: When I add the 3ds Max "unwrap UVW" modifier above the OX Mesh from strands, I get something unusable. Whether with the bilboards or a mesh proxi it is the same, impossible to have correct uvs. I have never encountered this problem on my old Ornatrix version. Thank you for helping me. I use 3ds Max 2017 with Ornatrix 5.1.3 | |
21 April 2017
#13050 | |
21 April 2017
#13051 | |
No I do not use Vray, I want to be able to output a template in order to realize my texture. What is the "build 10930+" ? | |
21 April 2017
#13052 | |
Ok, I have updated with the 10930, and is same problem: not exploitable UVS: please help. | |
21 April 2017
#13053 | |
Hi Sorry, I misunderstand your question with another post. Can you define "Unusable"? Or maybe you can show me a screenshot of the UVs. Meanwhile, please try the latest nighly build which you can find HERE. We had a problem with the UVs and was fixed in this build, maybe your problem was fixed too. I have tried to reproduce your problem but the UVs seems to be working fine. Give it a try and let me know how it works for you. Jeordanis Figuereo (Product Designer. EPHERE Inc.) | |
21 April 2017
#13054 | |