Is there a way to snap mesh from strands roots to the surface?

 
 
 
Posted by:Nowaczewski
Data created:18 January 2018

Hello,

 

Like in the title: Is there a way to snap mesh from strands roots to the surface? (Edge of the geometry)

 

 

Regards

MN

Hi!

Did you find a solution for this? I'm also having this problem. I'm generating cylinders...

thx!

Marco

In MeshFromStrands there is an option called Conform To Surface, set it to Surface Normal.

Jeordanis Figuereo (Product Designer. EPHERE Inc.)

Thank you :)

Hello, that's so cool surface. 

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