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A complete
hair
,
fur
, and
feather
solution is now on Maya!
Non-destructive
hair pipeline
Artist-friendly
grooming tools
Fits Maya
like a glove
Rich
multi-purpose
toolset
Render farm
points and discounts
Buy
Download
Demo
Request
Trial
Try free
on StratusCore
Great
companies
use Ornatrix Maya
Key
features
Procedural hair
Friendly
operator stack
workflow for building hair
Strand groups
for non-destructive filtering
Multiple
dynamics
options for
all types of simulation
Familiar
iterative refinement
workflow
Easy to use
groom preset
system
Tight Maya integration
Works within
Maya shape
and nodes framework
Friendly
shelf
for a
quick start
Rich
3rd-party renderer
support
Easy SDK
for access and extensions
Variety of
import, export, and interop
options
Intuitive modeling tools
Brush
,
comb
, and
cut
hair
Quickly define
flow of fur
on a surface with arrows
Frizz
,
curl
,
clump
, and
braid
hair procedurally
Style hair by dragging
control points
Use
mesh strips
to generate hair
Feathers and foliage
Procedural feathers
with control over shape and rotation
Blend
multiple UV sets
for advanced texturing
Scatter control
over materials and shaders
Custom proxy mesh
scattering over hair
Propagation controls for growing
hair on hair
Supported
renderers
Supported
Operating Systems