Summary

Title:HairFromMeshStrips is not rendering
Category:Crash/Critical
Status:Closed
Posted By:olikt ( Anatoly Belikov )
Date Created:10 February 2019

Problem

Description:

When I try to render with VRay HairFromMeshStrips returns an error:

select -r pPlane1 ;
OxAddHairFromMeshStrips {};
// HairShape1 //
# pymel.core : Updating pymel with pre-loaded plugins: svgFileTranslator, invertShape, mayaHIK, GamePipeline, CloudImportExport, curveWarp, tiffFloatReader, MASH, poseInterpolator, ATFPlugin, hairPhysicalShader, ikSpringSolver, ik2Bsolver, xgenToolkit, AbcExport, retargeterNodes, vrayformaya, VectorRender, gameFbxExporter, OpenEXRLoader, lookdevKit, Unfold3D, Type, mayaCharacterization, meshReorder, modelingToolkit, rotateHelper, MayaMuscle, matrixNodes, AbcImport, zray, autoLoader, deformerEvaluator, sceneAssembly, gpuCache, Substance, xgenVRay, OneClick, Ornatrix, shaderFXPlugin, objExport, renderSetup, GPUBuiltInDeformer, ArubaTessellator, vrayformayapatch, quatNodes, fbxmaya
select -r Hair1 ;
select -r HairFromMeshStrips1 ;
OxAddStrandOperator "" "ChangeWidthNode";
// ChangeWidth1 //
// Warning: V-Ray : Could not export material "hairPhysicalShader1" //
// Error: V-Ray : There was a fatal error updating the scene at time 1.000000 for V-Ray //

 

 

Maya 2018.5 

Vray 3.6.004

Ornatrix 2.3.0.18712 [Latest Stable]

Steps to Reproduce:

- create plane

- HairFromMeshStrips

- ChangeWidth

- Render

This error happens when you try to use the new ChangeWidth operator with an older VRay version. This operator is only compatible with VRay Next and forward. In older versions use the RenderSettings operator. More info here: https://ephere.com/plugins/autodesk/maya/ornatrix/docs/2/Change_Width.html

Jeordanis Figuereo (Product Designer. EPHERE Inc.)