Title: | Pre\Post render mel fails maya scene in batch when no ornatrix is the scene |
Category: | Crash/Critical |
Status: | Closed |
Posted By: | andyw ( Andrew Wilkoff ) |
Date Created: | 24 April 2020 |
Title: | Pre\Post render mel fails maya scene in batch when no ornatrix is the scene |
Category: | Crash/Critical |
Status: | Closed |
Posted By: | andyw ( Andrew Wilkoff ) |
Date Created: | 24 April 2020 |
Description: | Sometimes when ornatrix is activated but there are no hair systems in the scene the pre\post-render mel is still there. Most of the time we catch it and simply remove the pre\post render mel and everything is fine. but often we miss it and rendered frames will fail in batch mode on the farm. Can you add a simple exception to the pre\post render mel to instead of fail (because of not hair systems) that it will simply try to run the command and not error out if no hair systems are present |
Steps to Reproduce: |