Title: | Redshift Hair Shader | procedural feather | problem with UV's |
Category: | Other |
Status: | Closed |
Posted By: | StudioLocal ( Pete Circuitt ) |
Date Created: | 1 March 2021 |
Title: | Redshift Hair Shader | procedural feather | problem with UV's |
Category: | Other |
Status: | Closed |
Posted By: | StudioLocal ( Pete Circuitt ) |
Date Created: | 1 March 2021 |
Description: | I am following the procedural feather tutorials. There appears to be a problem with the UV creation. The mesh to strands modifier generates correct UV's but if you turn it off, the UV's are different and therefore we are unable to add any texture information to our procedural feathers. File uploaded with simple checkerboard texture. thanks for taking a look. Maya 2020 update 4 + Redshift 3.0.38 + Ornatrix 3.1.8.27041 |
Steps to Reproduce: | |