Title: | Is DirectX 11 in Viewport 2.0 causing issues? |
Category: | Workflow |
Status: | Closed |
Posted By: | PSS Licensing ( PSS Licensing ) |
Date Created: | 6 April 2022 |
Title: | Is DirectX 11 in Viewport 2.0 causing issues? |
Category: | Workflow |
Status: | Closed |
Posted By: | PSS Licensing ( PSS Licensing ) |
Date Created: | 6 April 2022 |
Description: | I'm having a problem where the hair viewport display is set to Legacy by default. I can switch it to GPU but 'Camera facing Normal/strands' does not work. I've seen someone else fix this issue by switchinbg to OpenGL, however my workplace doesn't allow for this. I also seem to have the problem that selecting clumps with the clump editing tool doesn't work. I'm wondering if this is related and there have been others with this issue? Maya 2022.3, latest stable build |
Steps to Reproduce: |