Title: | Geometric Patterning Visible while using UDIM's |
Category: | Workflow |
Status: | Closed |
Posted By: | lszumilas ( Lech Szumilas ) |
Date Created: | 17 September 2022 |
Title: | Geometric Patterning Visible while using UDIM's |
Category: | Workflow |
Status: | Closed |
Posted By: | lszumilas ( Lech Szumilas ) |
Date Created: | 17 September 2022 |
Description: | Hello. I am finding very strange patterning in hairs while using UDIM's for distribution maps. I have 5 maps but only one has the white distributioin mask for the hair on the face, the rest are small 24x24 black maps with nothing on them. Here they are at various stages while I tune the operators but I noticed it right away with hair distribution. Have you ever seen anything like this? Here are some specs on my setup: Maya 2022 Ornatrix v4.0.9.30878 Rendering through V-Ray 6 for Maya
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Steps to Reproduce: | I am using the same distribution map on these operators: Guides from Mesh, Hair from Guides and Length in the value multiplier and distribution map fields. I did not see this in previous hair grooms when we did not use Udim's and had everything on one uv map. Any help with this is greatly appreciated. Thank you. |