Summary

Title:Comb on surface bug
Category:Crash/Critical
Status:Fixed
Posted By:deex ( )
Date Created:16 November 2015

Problem

Description:

Hey,

When i want to edit "comb", and select a vector to move the vector, it looks like the controler go into "infinite" :

https://drive.google.com/file/d/0Byjydq2TLQH0Q3NVWml0SEY0M0U/view?usp=sharing

Steps to Reproduce:

Thank you for the report. Does this happen only in this particular scene or in general as well? Seems like it could be related to model scale.

Marsel Khadiyev (Software Developer, EPHERE Inc.)

EPHERE wrote:

Thank you for the report. Does this happen only in this particular scene or in general as well? Seems like it could be related to model scale.

Currently this is general.

My object is something like 30cm.

I was referring to the matrix scaling, if it isn't 1,1,1 in X/Y/Z maybe there are problems.

Marsel Khadiyev (Software Developer, EPHERE Inc.)

How can i check this please ?

You can use Modify -> Freeze Transformations to reset the transformation on your model before using the surface comb.

Marsel Khadiyev (Software Developer, EPHERE Inc.)

Ok, transforms were already reseted. The pipeline does a strict clean of the mesh before to publish.

Hello, do you think you can send me the scene which you use in the video, or which has this problem? My email is marsel.khadiyev (at) ephere.com

Thank you

Marsel Khadiyev (Software Developer, EPHERE Inc.)

Hi,

I have the same problem with a simple sphere. This is not specific to a scene.

 

Thank you,

Damien

As I cannot reproduce it here, maybe your maya is creating objects in a different way. Can you please still send me the simple sphere scene?

Marsel Khadiyev (Software Developer, EPHERE Inc.)

I think we have tracked and fixed this one, please try it in the next build.

Marsel Khadiyev (Software Developer, EPHERE Inc.)