Title: | Hair does not stick to it's creation position if mesh is deformed |
Category: | Crash/Critical |
Status: | Open |
Posted By: | adrian cruceru ( Adrian Cruceru ) |
Date Created: | 24 November 2015 |
Title: | Hair does not stick to it's creation position if mesh is deformed |
Category: | Crash/Critical |
Status: | Open |
Posted By: | adrian cruceru ( Adrian Cruceru ) |
Date Created: | 24 November 2015 |
Description: | I have a soft body controlled by a force field. If i apply OxHair to it the guides jump from their initial position every now and there. They should stick to their position no matter what. The only way to make them stick is to use the vertex distribution which forces the guides to use the vertex position
Adrian |
Steps to Reproduce: |
24 November 2015
#7166 | ||
Would it be possible to upload the scene which you have please? Marsel Khadiyev (Software Developer, EPHERE Inc.) |