| Do you mean that during rendering you always get the same count asin viewport? Marsel Khadiyev (Software Developer, EPHERE Inc.) |
| No,.. Under the HairFromGuidesNode, I up the 'Render count' and it doesn't do anything,. only changing the Viewport count works. What I want is low viewport working with Hight rendercount working. This is in Maya 2014 sp4 ... (let me try in 2016) |
| 2016 isn't working either. I set render count to 1 and it renders only the viewport count.,.. then i set the viewport count to 5 and render count to 10000000 and nothing rendered. |
| Which renderer are you using? Marsel Khadiyev (Software Developer, EPHERE Inc.) |
| I have the same error. I use Arnold and May 2015 SP6. When you start rendering, values viewport Count jump in Rendering County, and viewport Count stops working. Works only render County, but it also displays a message in the viewport, as a result is not possible to work with large hair density. |
| Are you rendering using IPR or normal mode? This is an issue in Arnold with IPR mode which SolidAngle awknowledged and said they will fix. Please see here: https://ephere.com/plugins/autodesk/maya/ornatrix/docs/1/Hair_from_Guides.html#Switching-between-viewport-and-render-count-manually Try using this command in Maya's MEL script window to see if it helps. OxSetIsRendering( false );
Marsel Khadiyev (Software Developer, EPHERE Inc.) |
| In Maya Render View only works in Normal mode, all right. In Arnold Render View not work in both modes. Thank you. |
| Sorry, I don't think I understand. Did using OxSetIsRendering( false ) help? Marsel Khadiyev (Software Developer, EPHERE Inc.) |
| Yes, OxSetIs Rendering (false) helps with rendering Normal mode. Thx. |