Summary

Title:Render count and viewport count
Category:Crash/Critical
Status:Open
Posted By:jpl ( John ployhar )
Date Created:28 November 2015

Problem

Description:

Maya 2014 here.. I can't get the render count to work with the viewport count.

 

Steps to Reproduce:

Do you mean that during rendering you always get the same count asin viewport?

Marsel Khadiyev (Software Developer, EPHERE Inc.)

No,.. Under the HairFromGuidesNode, I up the 'Render count' and it doesn't do anything,. only changing the Viewport count works.  What I want is low viewport working with Hight rendercount working.  This is in Maya 2014 sp4

... (let me try in 2016)

2016 isn't working either.  I set render count to 1 and it renders only the viewport count.,.. then i set the viewport count to 5 and render count to 10000000 and nothing rendered.

 

Which renderer are you using?

Marsel Khadiyev (Software Developer, EPHERE Inc.)

I have the same error. I use Arnold and May 2015 SP6. When you start rendering, values viewport Count jump in Rendering County, and viewport Count stops working. Works only render County, but it also displays a message in the viewport, as a result is not possible to work with large hair density.

Are you rendering using IPR or normal mode? This is an issue in Arnold with IPR mode which SolidAngle awknowledged and said they will fix.

Please see here: https://ephere.com/plugins/autodesk/maya/ornatrix/docs/1/Hair_from_Guides.html#Switching-between-viewport-and-render-count-manually

Try using this command in Maya's MEL script window to see if it helps.

OxSetIsRendering( false );

Marsel Khadiyev (Software Developer, EPHERE Inc.)

In Maya Render View only works in Normal mode, all right. In Arnold Render View not work in both modes. Thank you.

Sorry, I don't think I understand. Did using OxSetIsRendering( false ) help?

Marsel Khadiyev (Software Developer, EPHERE Inc.)

Yes, OxSetIs Rendering (false) helps with rendering Normal mode. Thx.