Title: | Mtoa extension Default shader |
Category: | Workflow |
Status: | Open |
Posted By: | egorch ( Egor Chashchin ) |
Date Created: | 4 June 2016 |
Title: | Mtoa extension Default shader |
Category: | Workflow |
Status: | Open |
Posted By: | egorch ( Egor Chashchin ) |
Date Created: | 4 June 2016 |
Description: | Hair geometry goes shaderless (magenta colored) by default - is it possible just to assign some meaningful shader to it, if none attached? Thank you. |
Steps to Reproduce: |
4 June 2016
#8543 | ||
A default scene shader should be assigned when you add a groom. Perhaps you're using some other approach for adding the hair? Marsel Khadiyev (Software Developer, EPHERE Inc.) |