| Title: | Mtoa extension Default shader |
| Category: | Workflow |
| Status: | Open |
| Posted By: | egorch ( Egor Chashchin ) |
| Date Created: | 4 June 2016 |
| Title: | Mtoa extension Default shader |
| Category: | Workflow |
| Status: | Open |
| Posted By: | egorch ( Egor Chashchin ) |
| Date Created: | 4 June 2016 |
| Description: | Hair geometry goes shaderless (magenta colored) by default - is it possible just to assign some meaningful shader to it, if none attached? Thank you. |
| Steps to Reproduce: |