Title: | Redshift: RenderSettings ignored when using HairFromMeshStrips |
Category: | Crash/Critical |
Status: | Open |
Posted By: | dsyee ( Darrick Yee ) |
Date Created: | 11 July 2016 |
Title: | Redshift: RenderSettings ignored when using HairFromMeshStrips |
Category: | Crash/Critical |
Status: | Open |
Posted By: | dsyee ( Darrick Yee ) |
Date Created: | 11 July 2016 |
Description: | Hello, I cross-posted this to the Redshift forums because I don't know if it's an Ornatrix issue or Redshift issue. When generating hair from HairFromMeshStrips, then adding a RenderSettings node, it seems that none of the RenderSettings are applied in the Redshift render. I've attached screenshots showing my setup in Maya and the render result. No matter how I adjust the RenderSettings, the render is always the same. I noticed this in 0.7 beta as well as 1.0. Maybe I'm setting things up wrong? |
Steps to Reproduce: | 1. Create a poly plane 2. Assign a HairFromMeshStrips node to it 3. Add a RenderSettings node and adjust radius, tapering, etc. 4. Render in Redshift. RenderSettings modifications do not show up in the render
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