| Although There are no icons on the ornatrix shelf, I get this error if I try to unload the ornatix plugin (which fails by the way, its just locked as loaded) // Error: Ornatrix: Plugins.cpp(624): Assert failed: pluginMaya.deregisterContextCommand( PlantGuideContext::TypeName, "OxPlantGuide" ): (kInvalidParameter): Cannot find item of required type Stack trace: uninitializePlugin uninitializePlugin uninitializePlugin uninitializePlugin Tplugin::primaryUnload Tplugin::unload MIffTag::operator== TmetaCommandPtrArray::catenate TminMelArgList::nextDigit TminMelArgList::nextDigit melScanDouble TminMelArgList::nextDigit TminMelArgList::nextDigit SophiaExecutable::evaluate TcommandEngine::executeCommand TscriptAction::execute Taction::performAction Taction::doIt Taction::qt_static_metacall QMetaObject::activate QmayaCheckBox::onOffChanged QmayaCheckBox::qt_static_metacall QMetaObject::activate QCheckBox::stateChanged QAbstractButton::click QAbstractButton::mouseReleaseEvent QWidget::event QApplicationPrivate::notify_helper QApplication::notify TwindowManager::windowPreferencesAreEnabled QCoreApplication::notifyInternal QApplicationPrivate::sendMouseEvent QScrollBar::trUtf8 QApplication::winMouseButtonUp DispatchMessageW DispatchMessageW QEventDispatcherWin32::processEvents QApplicationPrivate::openPopup QEventLoop::exec QCoreApplication::exec // |
| To be clear, I get a shelf with no icons. After a little more wrestling with it, I find if I delete the empty shelf, attempt to unload the plugin (with errors) close maya, restart maya, plugin is now in an unloaded state and if I load plugin then a new correct shelf with all icons appears. But only lasts for one round of maya, once closed and opened again, ornatrix shelf is there but no icons and I have to go back around the nerry go round once again. Do I need some Maya.env variable or pref? |
| Do you get any messages/errors when reopening Maya, when the shelf is blank? Unloading Ornatrix is currently not supported due to some underlying libraries not being unloadable from Maya. Marsel Khadiyev (Software Developer, EPHERE Inc.) |
| Hi Marsel , no, no error messages :( |
| Fixed hopefully! Deleting maya prefs folders seems to have done the trick |
| Ok, hopefully it'll stick. Marsel Khadiyev (Software Developer, EPHERE Inc.) |