Title: | Redshift rendering take hours with Deformation Motion Blur |
Category: | Crash/Critical |
Status: | Open |
Posted By: | DigitalDimension ( Marc Bourbonnais ) |
Date Created: | 27 September 2016 |
Title: | Redshift rendering take hours with Deformation Motion Blur |
Category: | Crash/Critical |
Status: | Open |
Posted By: | DigitalDimension ( Marc Bourbonnais ) |
Date Created: | 27 September 2016 |
Description: | Hello V: 1.0.9.8686 and earlier I have a Character with full Hair, I make a tesk rendering (only arm visible) with motion blur check on and with enable deformation blur check on, and the time of rendering is insine Motion Blur with enable deformation blur: 2h50 Motion Blur without deformation blur: 2min And my character is not moving, he is in T-stand so imagine with animation.... So I try with motion vector instead and the scn seams crashing after few hour of rendering
See images tks a lot for you help Christian/Digital Dimension |
Steps to Reproduce: | Difficult to reproduce, because it work with a simple sphere I have a scene for you but I need to share only with you Marsel |