Summary

Title:Ornatrix + vray + static geo
Category:Crash/Critical
Status:Open
Posted By:deex ( )
Date Created:3 December 2016

Problem

Description:

Hi,

 

We have a photoreal character with a lot of hair (hair, bear, face fur, fur hands, fur nose...). I have seen that when we render with vray, ornatrix generates static geo in the vrscene.

So at the end, ornatrix geo is taking 30 giga ! It is possible to have a option to get a dynamic geometry ?

 

Thank you,

Damien

Steps to Reproduce:

This is something that would have to be investigated deeply as it it would change some of the fundamentals of how Ornatrix generates and treats the hair. Thank you for the suggestion.

Marsel Khadiyev (Software Developer, EPHERE Inc.)