Hi,
After a day use of Ornatrix in maya, I restarted the computer to clear all ram cache.
When I then open the saved files, dont matter which one, all my comb strokes / Sinks a back to the first 19-20 I made. Get an error when loading -> MeshFromHairGenerator.cpp(439).
Im posting the complete script editor list, i hope your guys can help.
Normally I use 3dsMax with ornatrix, but for this project we are using maya and ornatrix.
Thanks for the time.
Best regards.
Script editor list.
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file -f -options "v=0;" -ignoreVersion -typ "mayaBinary" -o "Z:/Projects/2269_coplus_3_hund_v3/Sessions Maya/dog_Hair.0003.mb";addRecentFile("Z:/Projects/2269_coplus_3_hund_v3/Sessions Maya/dog_Hair.0003.mb", "mayaBinary");
closeAllNodeEditors;
closeHypershade;
requires -nodeType "HairShape" -nodeType "FrizzNode" -nodeType "GuidesFromMeshNode" -nodeType "HairFromGuidesNode" -nodeType "RenderSettingsNode" -nodeType "SurfaceCombNode" -dataType "HairData" -dataType "RenderSettingsData" -dataType "GuidesData" -dataType "GuidesDeltaData" -dataType "DynamicsData" "Ornatrix" "1.1.4.9479";
requires "stereoCamera" "10.0";
updateRenderOverride;
requires -nodeType "VRaySettingsNode" -nodeType "VRayLightDomeShape" -nodeType "VRayMtl" -nodeType "VRayMtlHair3" -dataType "vrayFloatVectorData" -dataType "vrayFloatVectorData" -dataType "vrayIntData" "vrayformaya" "3.40.06";
requires -nodeType "aiOptions" -nodeType "aiAOVDriver" -nodeType "aiAOVFilter" "mtoa" "1.3.0.0";
evalDeferred "shaderBallRendererMenuUpdate";
import arnold
# Successfully imported python module 'arnold' #
import mtoa
# Successfully imported python module 'mtoa' #
import mtoa.cmds.registerArnoldRenderer;mtoa.cmds.registerArnoldRenderer.registerArnoldRenderer()
Maya 2017 importing module pymel 1.0.9 (C:\Program Files\Autodesk\Maya2017\Python\lib\site-packages\pymel\__init__.py)
# Successfully registered renderer 'arnold' #
requires "stereoCamera" "10.0";
# Error: This file contains legacy render layers and Maya is currently in Render Setup mode. This combination is unsupported. You can switch to Legacy Render Layers mode from the Preferred Render Setup system drop-down list in the Rendering section of the Preferences window. #
// Warning: line 0: Errors have occurred while reading this scene that may result in data loss.
Please check the Script Editor for details. //
// File read in 1.5 seconds. //
// Warning: To visualize UV tile textures in VP2 please generate all UV tile previews via the global control in the viewport settings window or individually on each file node. //
// Error: Ornatrix: ..\..\..\Ornatrix\Private\MeshFromHairGenerator.cpp(439): Assert failed: textureCoordinates != nullptr
Stack trace:
uninitializePlugin
uninitializePlugin
uninitializePlugin
uninitializePlugin
uninitializePlugin
uninitializePlugin
OGSMayaDagObjectEvaluator::updateRenderItemsOneInstance
OGSMayaDagObjectEvaluator::doDGHelper
OGSMayaGeometryEvaluator::doDG
OGSMayaUIPainter::setShaderItemOverride
OGSMayaCompoundNode::RealizeNode
OGS::Graphics::SwapAgent::RealizeNode
OGS::Graphics::SwapAgent::Visit
OGS::Graphics::APipeline::Run
OGSMayaBufferManager::operator=
OGS::Graphics::ScriptInterpreter::RenderFragment
OGSRenderGraphCompositeComponent::popPassSemantics
OGSRenderGraphManager::evaluateGraph
OGSRenderGraphManager::renderGraph
OGSMayaParameterMappingPtrList::iterator_impl<OGSMayaParameterMapping * __ptr64 const>::is_convertible<OGSMayaParameterMapping * __ptr64 const * __ptr64,OGSMayaParameterMapping * __ptr64 const * __ptr64>::operator=
Ttask::initTbb
OGSApplicationBridge::UpdateScene
OGSMayaRenderer::updateScene
OGSMayaBaseRenderer::performSceneRender
OGSGeometryEvaluationOverride::~OGSGeometryEvaluationOverride
TidleRefreshCmd::refreshOGSRender
TidleRefreshCmd::refresh
TidleRefreshCmd::doIt
TeventHandler::doIdles
TidleLicenseAction::doIdleAction
QObject::event
QApplicationPrivate::notify_helper
QApplication::notify
TwindowManager::windowPreferencesAreEnabled
QCoreApplication::notifyInternal2
QEventDispatcherWin32::event
QApplicationPrivate::notify_helper
QApplication::notify
TwindowManager::windowPreferencesAreEnabled
QCoreApplication::notifyInternal2
//
// Error: Ornatrix: ..\..\..\Ornatrix\Private\MeshFromHairGenerator.cpp(439): Assert failed (2): textureCoordinates != nullptr //
updateRendererUI;
addOneTabToGlobalsWindow("arnold", "Common", "createArnoldRendererCommonGlobalsTab");
addOneTabToGlobalsWindow("arnold", "Arnold Renderer", "createArnoldRendererGlobalsTab");
addOneTabToGlobalsWindow("arnold", "System", "createArnoldRendererSystemTab");
addOneTabToGlobalsWindow("arnold", "AOVs", "createArnoldAOVTab");
addOneTabToGlobalsWindow("arnold", "Diagnostics", "createArnoldRendererDiagnosticsTab");
addOneTabToGlobalsWindow("arnold", "Override", "createArnoldRendererOverrideTab");
// Warning: };
//
// Warning: "C:/Program Files/Autodesk/Maya2017/scripts/others/imageFormats.mel" line 65.2 : Global variable is already initialized; this occurrence is ignored. //
// Error: Ornatrix: ..\..\..\Ornatrix\Private\MeshFromHairGenerator.cpp(439): Assert failed (3): textureCoordinates != nullptr //
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