Title: | Maya 2018 assigning Arnold shader to hair problem |
Category: | Crash/Critical |
Status: | Fixed |
Posted By: | teddude75 ( Edward R Conry ) |
Date Created: | 26 August 2017 |
Title: | Maya 2018 assigning Arnold shader to hair problem |
Category: | Crash/Critical |
Status: | Fixed |
Posted By: | teddude75 ( Edward R Conry ) |
Date Created: | 26 August 2017 |
Description: | Hello, I have a problem applying a hair shader to my hair stack. In Maya 2018 as soon as I apply a shader Maya crashes. I want to say that its something to do the new viewport 2.0 but I really don't have any idea. Thanks TED |
Steps to Reproduce: | Create furball on an object. Select the furball node, right click assign new material, and select aiStandard Hair. and crash |
26 August 2017
#13760 | ||
3 September 2017
#13839 | ||
3 September 2017
#13840 | ||
Thanks, you guys are so on top of it. Great Job!! TED |