| Title: | Maya 2018 assigning Arnold shader to hair problem |
| Category: | Crash/Critical |
| Status: | Fixed |
| Posted By: | teddude75 ( Edward R Conry ) |
| Date Created: | 26 August 2017 |
| Title: | Maya 2018 assigning Arnold shader to hair problem |
| Category: | Crash/Critical |
| Status: | Fixed |
| Posted By: | teddude75 ( Edward R Conry ) |
| Date Created: | 26 August 2017 |
| Description: | Hello, I have a problem applying a hair shader to my hair stack. In Maya 2018 as soon as I apply a shader Maya crashes. I want to say that its something to do the new viewport 2.0 but I really don't have any idea. Thanks TED |
| Steps to Reproduce: | Create furball on an object. Select the furball node, right click assign new material, and select aiStandard Hair. and crash |