Posted by: | EPHERE | |
Data created: | 8 July 2019 |
New: Greatly improved barycentric interpolation (To enable, select option other than "Distribution Mesh" in Hair From Guides) New: Added an attribute to ScatterNode to make it only renderable New: Baked Hair animation always uses frame 0 character pose to ground strands Fixed: MeshFromStrandsNode: Artifacts on proxy meshes Fixed: Grounded and bakes hair don't follow deforming distribution mesh Fixed: All instances of Moov inherit the same Strand Group parameter Fixed: Missing Plant Guides Tool button Fixed: Edit guides Edit Mode buttons don't update correctly when multiple property windows are open Fixed: Hair is not displayed until the viewport is rotated Fixed: Hair looks different everytime is exported as .ass Numerous internal refactorings Marsel Khadiyev (Software Developer, EPHERE Inc.) |