Posted by: | EPHERE | |
Data created: | 20 July 2019 |
New: Camera-facing GPU view hairs New: Added a menu item to toggle operator branching mode Fixed: SurfaceComb: Crash when creating sinks Fixed: Grounded strands in BakedHair don't rotate when previewing less than 100% of hair Fixed: Direction issue with comb brush Fixed: BakedHair: Grounded hair strands don't follow animated distribution mesh vertices Fixed: Hair Flickering when distribution mesh deforms Fixed: Optimized hair display broken in Maya 2019+ Fixed: Channel values go back to default when using Auto Push Away From Surface option Fixed: Marking menu for HairShape Fixed: Strange bug after moving the root plane. Fixed: Edit Guides with Mesh from Strands or Hair from Guides the "hide" button doesn't work Fixed: Incorrect transform of baked guides in legacy display mode Marsel Khadiyev (Software Developer, EPHERE Inc.) |