Posted by:EPHERE
Data created:20 July 2019
 New: Camera-facing GPU view hairs
New: Added a menu item to toggle operator branching mode
Fixed: SurfaceComb: Crash when creating sinks
Fixed: Grounded strands in BakedHair don't rotate when previewing less than 100% of hair
Fixed: Direction issue with comb brush
Fixed: BakedHair: Grounded hair strands don't follow animated distribution mesh vertices
Fixed: Hair Flickering when distribution mesh deforms
Fixed: Optimized hair display broken in Maya 2019+
Fixed: Channel values go back to default when using Auto Push Away From Surface option
Fixed: Marking menu for HairShape
Fixed: Strange bug after moving the root plane.
Fixed: Edit Guides with Mesh from Strands or Hair from Guides the "hide" button doesn't work
Fixed: Incorrect transform of baked guides in legacy display mode

Marsel Khadiyev (Software Developer, EPHERE Inc.)