2.4.5.21106

 
 
 
Posted by:EPHERE
Data created:11 October 2019
New: Pin the stack panel to the currently selected object
New: Hair from Guides interpolates strand rotations
New: Symmetry ensures that strand rotations are mirrored and that grounding doesn't affect them
New: Brought back legacy "FK" brush algorithm when "Optimize Strand Geometry" option is off
Fixed: Grooms presets don't store the Clump settings
Fixed: Unable to paint Strand Channels with multiple Edit Guides objects
Fixed: Backward compatibility for Frizz operator diagram behavior change in last version
Fixed: Hair disappear from the viewport when using Auto Parting
Fixed: Multiplier doesn't copy guide dependencies
Fixed: Legacy brush algorithm changes segment angles which are not view aligned
Fixed: Proxy meshes are flattened
Fixed: Hair displacement offset is not applied unless a map is also specified
Fixed: Scatter causes errors with input hair which has invalid surface dependencies (e.g. if Symmetry was used)
Fixed: Symmetry doesn't work with propagated strands
Fixed: Scattered propagated strands produce errors
Fixed: Loading a subset of hairs with varying point count causes instability and crashes
Fixed: Changing propagated strand count causes incorrect clump assignment
Fixed: Edit Guides amount parameter has no effect on strand rotations
Fixed: Points too close to each other cause issues with Frizz
Fixed: GPU hair incorrect hair twisting
Fixed: Ornatrix Hair shapes don't work with Display Layers
Fixed: Hair from Guides: A value of 0 on Viewport Count Fraction shows all the hair

Marsel Khadiyev (Software Developer, EPHERE Inc.)