Posted by: | ![]() | EPHERE |
Data created: | 29 June |
New: Export "groom_color" attribute to UE Alembic New: The context menu of the base shape in the stack panel allows switching to the other base shapes in the scene New: Tick in front of the current shape in the context menu of the stack shape in the stack panel New: Created channels initial value is taken from Edit Guides default value attribute and is unique for each created channel New: Disabled creating new strand channels with Paint brush by default and improved paint brush tool control layout New: Performance improvement of editing control points in the EditGuides operator Fixed: EditGuides: Unable to select Control Points on MacOS Fixed: Crash when selecting some curve/ramp presets Fixed: When there is more than one branch, selecting Edit Guides in the second branch somehow selects the first one instead. Fixed: More than one channel is created when adding a new channel with the "Add" command in the Strand Channels list. Fixed: Moov: Crash when adding a point to any ramp curve parameter. Fixed: Crash when using "Add Hair to selection" Fixed: Node names not set when creating grooms Fixed: Incorrect propagated strand positions when coming from Baked Hair with 100% preview rate (or render) Fixed: Clump manipulator transforms sometimes incorrect at the base Fixed: The tools and brush options are missing from the Tool Window and error printed to log Marsel Khadiyev (Software Developer, EPHERE Inc.) |