5.1.6.38179

 
 
 
Posted by:EPHERE
Data created:10 hours ago
New: Optimized (sped up) Mesh from Strands texture coordinate calculations
Fixed: Potential crash in Mesh from Strands
Fixed: Assertion when baking grounded strands which didn't have surface dependencies
Fixed: Core error leading to broken clumps when using strand groups
Fixed: MEL startup error installing Redshift render callbacks
Fixed: Tested and fixed a bug in groom evaluator for disabled nodes (corruption of parameter data)
Fixed: Sporadic crash fix in control points draw code
Fixed: An issue calculating diff in Edit Guides between hair where a root has also been modified and rotated
Fixed: Crash selecting control points with DirectX (the points are not selectable instead)
Fixed: Control points not updated on control point per strand count change
Fixed: Sporadic crash when painting a strand channel to hair without a distribution mesh
Fixed: Per-strand data changes (e.g. through paint brush) don't work without a surface
Fixed: Moov assert when adding moov in an empty groom
Fixed: Alembic export in Maya 2022.1 always writes empty hair

Marsel Khadiyev (Software Developer, EPHERE Inc.)