| Posted by: | EPHERE | |
| Data created: | 7 April | |
New: Maya 2027 support New: Multiplier op (optionally) copies per-strand and per-vertex data to created strands New: G button scales paint brush texture New: Graft surface normals are always displayed (feels more natural to see them) New: Dragging starting from the mesh, if there's a strand occluded by the mesh, will create a new strand instead of editing the occluded strand New: Draw strands can be used to alter a segment/interval inside the strand New: Speed improvements editing control points in Edit Guides shape Fixed: Crash when applying animation cache with changing topology/strand counts Fixed: Benign "No object matches name" messages during Alembic export Fixed: Brush tool XPM icons not showing up in the UI Fixed: A crash adding braid knots in legacy scenes Fixed: A crash when applying Frizzer to hair without strand ids Fixed: A sporadic crash when re-loading groom graphs in Groomer Fixed: AddHair commands completely undoable, including geometry creation Fixed: Stale vertex normals issue with groom grafting Fixed: An assertion (without crash) when changing to a graft groom directory which doesn't have cache yet Fixed: Demoted warning to verbose message when an Edit Strands operator is re-applied after increasing incoming strand number Fixed: An error saving data to clumper parameters Fixed: A race condition when editing control points when position on strand is 0 Fixed: Surface-tracked shape change composition to preserve the higher point count when composing two non-empty changes with differing vector counts, matching the behavior already used in the specific-tracked path. Fixed: A crash in graft manager if cache file is corrupted (or has invalid format) Marsel Khadiyev (Software Developer, EPHERE Inc.) |
