Posted by: | EPHERE | |
Data created: | 4 October 2016 |
+ New: Step option in Alembic export + New: Render callback script injection only happens when Ornatrix is used + New: Propagator node rotations can be adjusted from anywhere in hair stack * Fixed: Propagator doesn't assign target strand group to created strands * Fixed: Maya crashes when a vertex color set is assigned to RenderSettingsNode radius channel * Fixed: Hair and guides drawing problems with legacy viewport * Fixed: MeshFromStrandsGenerator tiles UVs for each strip polygon * Fixed: Errors when adding hair on top of referenced base meshes * Fixed: Wrong node's properties are sometimes set through Attribute Editor * Fixed: Redshift very slow export times with big hair count (>2M) * Fixed: MeshFromStrandsNode - map channel error * Numerous internal changes and improvements Marsel Khadiyev (Software Developer, EPHERE Inc.) |