Posted by: | EPHERE | |
Data created: | 2 October 2017 |
New: BraidGuides node New: Strand Groups patterns New: Clump node New: Added new GenerateStrandDataNode options to store data, output multiple channels, and generate XYZ world and object space data New: In Edit Guides, the selected control points are different color than non-selected ones New: Added the option to create clumps by groups and guides Fixed: Stack Overflow exception when trying to render many hairs using mayabatch.exe Fixed: Detached sinks disappear when reopening the scene Fixed: MoovPhysicsNode old parameters still shown in GUI after changing the Python script Fixed: Parting maps are not working Fixed: Crash when switching to wireframe mode in Maya 2018 Fixed: Parting does not update when the parting plane is edited. Fixed: Random UV and Random Face distributions are switched in HFG Fixed: Hair is not being affected by ambiente occlusion in viewport 2.0 Fixed: "Control doesn't exist" error when selecting Clump node Fixed: The Clumps change when reloading a scene Fixed: Clump node resetting all parameters by itself Fixed: Incorrect rendering with Mesh from Strands node Fixed: When adding a new guides channel after using strand groups the values of strand groups and new channel change Fixed: Sometimes guides keep flashing between blue and red when mouse is moved over them Fixed: Error and crash when deleting the Moov node Fixed: Clump Methods not working properly Fixed: Moov Dynamics make the guides jump and increase their length when Mesh Collision is ON Fixed: Clumps From Guides not working in the Clump node Fixed: Moov Physics Node disabling Edit guides Modes features Fixed: MoovPhysicsNode needs to load default script at initial creation Marsel Khadiyev (Software Developer, EPHERE Inc.) |